Rectangle r; void setup() { size(200, 200); background(51); framerate(25); // Créer le rectangle r = new Rectangle(width/2, height/2, 30, 30, color(255, 0, 0), 0.0); } void draw() { background(51); float alpha = (mouseX + mouseY)/100.0; r.pivoter(alpha); r.afficher(); }