void setup(){ size(200,200); background(255); framerate(30); } void draw(){ smooth(); int posx=(round(random(50,100))*((round(random(1))*2)-1))+100; int posy=(round(random(50,100))*((round(random(1))*2)-1))+100; stroke(random(255),random(255),random(255)); line(random(50,150),random(50,150),posx,posy); }